Study Game Art & Game Design in Luxembourg
Are you interested in computer games, virtual worlds, design, concept art and characters?
Do you have creative streaks and lots of imagination? This course could be right for you.
Latest News
Girls in ICT Day 2025
On 23.04.2025 over 100 attendees gathered at LAM – Lycée des Arts et Métiers to celebrate Girls in ICT Day 2025! The students of BTS Game Art and Game Design were pleased to join this event. We were proud to have one of our students being part of the Table ronde.
The event featured a conference with an engaging panel discussion, the presentation of a study from the MEGA and WIDE ANDCO on girls in tech, the announcement of the “Girls Deploy Your Digital Talent” programme launching in September 2025 and the presentation of the first edition of “Girls in Digital”, an European initiative to empower, support and inspire young girls with digital activities until June 2025!
Minister Yuriko Backes and Elisabeth Margue were also present and shared inspiring speeches.
Gouvernement luxembourgeois Ministère de l‘Égalité des genres et de la Diversité ITU UN Women Marina Andrieu Thiriet Commission européenne au Luxembourg Carlo Thelen
Read more here: https://bit.ly/3EBLGuW
display.ed @ Casino Luxembourg 2025
The BTS Game Art and Game design classes from the Lycée des Arts et Métiers took part in the display.ed event at Casino Luxembourg on 27 and 28 February 2025.
This event is dedicated to the art and design professions and provides a platform for students and professionals in the sector.
Luxembourg Media & Digital Design Centre (LMDDC) “EdTech Speed Dating with Games”
The Luxembourg Media & Digital Design Centre (LMDDC) “EdTech Speed Dating with Games” Workshop took place in Luxmill building in Belval! It was a great opportunity to explore how games can enhance learning and connect with like-minded educators and innovators
Next to the booth of Virtual Rangers, Luxembourg Institute of Science and Technology (LIST) and EduGamiTec, who demonstrated how they combine education and games, the students of BTS Game Art and Game Design were excited to present their projects around games and education.
Game Jam 2025
Congratulations to our students from the BTS Game Programming and Game Design (B1GP, B2GP) and the BTS Game Art and Game Design (B1AG, B2AG) from Lycée des Arts et Métiers as well as our BTS alumni, who participated in this year’s “Game Jam” at neimënster (March 14th – March 16th)!
For the past seven years, our two BTS have organized annual “Game Jam” events here in Luxembourg. For the past three years, the competition has been held as part of the LuxFilmfestival at the Virtual Reality Pavilion at Neimënster, the Cultural Centre of the Abbey of Neumënster. This exciting event is a hackathon where passionate game developers come together to create a video game from scratch in just 48 hours.
Over an intense weekend, the students develop innovative games, showcasing their creativity, technical skills and teamwork under pressure. They embraced the challenge of working with a tight deadline, balancing complex coding with the design of immersive worlds and engaging experiences.
Any gamejam is a test abilities, pushing participants to think outside the box while staying true to a predefined theme.
Well done to everyone involved for creating incredible games and for their dedication and hard work!
Immersive Pavilion 2025
To mark the 15th anniversary of the Luxembourg City Film Festival and the 35th anniversary of the Film Fund Luxembourg, the Immersive Pavilion 2025 (formerly the VR Pavilion) will take place from 6 to 23 March 2025 at Neimënster in Luxembourg-Grund. This new edition highlights the evolution of immersive arts and the technologies shaping this rapidly growing field. The event is convened by Myriam Achard (Chief for New Media Partnerships and PR, PHI Montréal) and Guy Daleiden (CEO, Film Fund Luxembourg).
New this year: A section of the Immersive Pavilion will extend to the Cercle Cité Ratskeller, where the exhibition Between Reflections and Immersion will be on display from 7 February to 6 April 2025.
Students from the BTS Game Art and Game Design (B1AG and B2AG) classes at Lycée des Arts et Métiers, accompanied by their teacher Françoise Ahlborn, had the unique opportunity to participate in Immersive Days. This event brought together experts, professionals, and artists from around the world to explore the rise of immersive art in cultural institutions and its evolution alongside AI. This experience allowed them to meet internationally renowned specialists and examine the current and future challenges of immersive art and artificial intelligence in the cultural sector.
Additionally, the newly founded Luxembourg Video Game Association (LVGA) will showcase video games developed in Luxembourg, which visitors will have the chance to try out.
Film Fund Luxembourg – PHI Montreal – Luxembourg City Film Festival– neimënster – Innovative Initiatives- Cargolux Airlines – Creative Europe Desk Luxembourg – cercle cite luxembourg – Luxembourg Video Game Association (LVGA) – Ministère de la Culture – Ville de Luxembourg
Powerweek 2025
The PowerWeek is a celebration of the proximity between the Lycée des arts et métiers and industry players. This year’s Powerweek was an intense collaboration lasting four days. Through creative and innovative thinking, the students from almost all our BTS’s successfully navigated challenges posed by leaders from external partners.
This year’s theme, “How to drive/bring/facilitate innovation?” pushed our students to explore new ideas and develop creative solutions for real-world problems. Throughout the event, they worked on challenges provided by Cargolux Airlines, Foyer Group, Paul Wurth S.A. & Cebi Group, POST Luxembourg, Ministère de la Digitalisation – Luxembourg and Lycée des Arts et Métiers.
The week was packed with valuable team-building, critical thinking, and problem-solving experiences that allowed our students to showcase their talent, while also fostering curiosity and a solution-oriented mindset.
On the final day, the students pitched their innovative solutions to a jury of industry experts, including Thibault Beuken, Alex Nogueira and Ramon Nieto.
A huge thank you to all the coaches, mentors, and company representatives for their invaluable support in guiding our students to success.
Big thanks to François Erasmy and Corinne Pinon from Post Luxembourg, to Sebastien Wiertz and Guillaume Policarpo from Paul Wurth & CEBI, to Dominique Riefstahl, Christine Zoller, Renée Thommes and Pit Frank from Ministry of Digitalisation, to Marc Arendt and Sandra N. from Cargolux, to Marc Hotton and Kassandra Duarte from Foyer Assurances and to our Headmaster from Lycée des Arts et Métiers, Fabrice Roth.
Special thanks to our collègues from BTS- https://lnkd.in/egXG_dmB and to the organizing team from Lycée des Arts et Métiers, Kim Heuskin, Pascale Strauss, Françoise Ahlborn, Benoit Fortemps, Mario Santos, Gaetan Holderbeke, Robert Fisch, Nora Colombier and Vladyslav Babych.
We hope we haven’t forgotten anyone and extend our thanks to all those involved in making this event a success.