The game artist has strong 3D and art skills and is capable of designing and producing 2D and 3D work for a variety of media productions including interactive 3D experiences such as 3D games or animated films.
Creative Work: Research, conceptualize and take creative decisions. Work with color, shape and volume to design virtual worlds, their content and their inhabitants.
Technical Tasks: Work with modern, specialized software and create the 2D & 3D assets, levels and characters required to bring digital games to life.
Work in Teams: The production of games relies on the teamwork of specialized creatives.
Jobs
The curriculum aims to empower the students to fulfill job roles such as Game Artist, Character Designer, 3D Artist, Level Designer, Concept Artist, Technical Artist or Interactive Media Designer.
Further studies or independent work in the sector are also a possibility.
Subject Areas
Visual design techniques
Visual Design 2D
Vocational Communication / Action Telling
Asset creation
Modeling techniques / Texturing and Materials / Modeling for Games
Animation Techniques
Art Direction / Analytical and Concept Drawing / Character Design
Game Design and Level Creation
User Interface (UI) and user experience (UX)
Game Design and Level Creation / Open World Level Creation
Artistic Game Prototypes
Game Culture and History
Game Engines and Scripting / Optimization techniques
The Lycée des arts et métiers has 3 sites. Our BTS is ideally located in the center of Luxembourg city, close to public transport together with some of the other BTS courses