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Student Work

Selection from various individual and group projects. Some of the larger project teasers visible here were created as a cooperation between BTS Game Art and Game Design and BTS Game Programming and Game Design.

'Wasteland Wipeout' (2025)

  • Final Group Project (2nd Year), collaboration with BTS Game Programming & Game Design
  • Game Type: VR Shooter
  • Game Synopsis: Fight the scrap robots in the arena on Trash-Planet!

Description: What happens to all the trash? It’s turned into robots that fight in an arena to distract the population of trash-planet. As an activist, the player wakes up one day playing the game they were trying to prevent. How many robot attack waves can they resist?

Key Points: VR game, Multiple unique animated characters,  manually destructible robots, fully developed art-style, 100% student-made assets, rich background story

'Misguarded' (2024)

  • Final Group Project (2nd Year)
  • Game Type: FPS
  • Game Synopsis: Prevent an invasion and save the furry and gluttonous inhabitants on their strange planet.

Description: A planet is being invaded by an evil mining cooperation and the utterly silly inhabitants have never faced any threat. The player must step in as a mercenary and try to destroy as many of the mining robots as possible. Is there going to be collateral damage? Probably, but who’s counting anyway.

Key points: Multiple character designs, animation, environment design,  100% student-made assets, functioning (MVP) game mechanics, developed art style.

Other Projects

Our full-time curriculum allows students to work individually and in teams to create entire game prototypes.