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Playing with Space: Architectonics, Aesthetics and Perception of Game Worlds

Conference on 15.03.2024 by Dr phil. Marc BONNER

It is with great pleasure that the students of BTS Game Art and Game Design attended a conference by Dr. Phil. Marc BONNER at the Casino – Luxembourg as part of the exhibition “FORCED AMNESIA” by Mary- Audrey Ramirez.

On this occasion, the students were given a detailed introduction to his in-depth research work on the subject of “Open World Structures: Architecture, City- and Natural Landscape in Computer Games“.

Questions about the correlations and influence of images from the fields of art history, architecture and landscape planning and video games were explored.

Offene-Welt-Strukturen   Architektur, Stadt- und Naturlandschaft im Computerspiel